Asset Harvester is an image-to-3D workflow from NVIDIA for autonomous-driving and robotics simulation. You give it one image, or a small set of object views, and it builds a complete 3D asset for that object.
The browser demo keeps the workflow concrete. It segments the foreground object, recenters it, estimates camera information, generates a 16-view orbit with a multiview diffusion model, then lifts those views into a 3D Gaussian splat. The output is not just a preview video. You also get a PLY file that can be used as a simulation asset.
That makes the model more specific than a general "make a 3D object" demo. It is built for vehicles, pedestrians, cyclists, strollers, bins, trucks, buses, and similar objects that show up in autonomous-driving logs. If you work with simulation, synthetic data, scene reconstruction, or robotics datasets, the value is being able to turn real observations into reusable objects.