FaceAnything is built for 4D face reconstruction: it takes a face image sequence or short video and predicts how the face geometry changes over time. Instead of only returning a stylized render, the workflow gives you several inspection views, including depth, normals, canonical face-coordinate maps, and point clouds with colored tracks.
That makes it useful when you care about motion and correspondence, not just the final look. For example, you can upload a short head-turn clip, compare the depth video against the original frames, then scrub through the point-cloud output to see whether the same facial regions stay trackable across the sequence.