You give it an image and a new camera position: swing left or right by up to 60 degrees, tilt up or down by up to 30, move closer or further away. It returns the same scene seen from there, with the same lighting, colors and drawing style. Anime stays anime, and a product shot stays a product shot.
The trick is a rough guide image. First the scene is turned into a crude 3D version and rendered from your new angle, which looks like a blotchy grey sketch full of holes. AnyAngle, an add-on (LoRA) for Alibaba's Qwen-Image 2.1 editor, then uses your original for how things should look and the rough render for where things should be. Because the angle comes from real geometry instead of a text instruction like "rotate 45 degrees", you can pick any angle in the range, not a handful of presets.
The demo builds that rough render for you by estimating how far away each part of the image is. The creator's full workflow builds a proper 3D model and places the camera in Blender, which holds up better for bigger moves.